MODULES
Noise
Complete manual and reference for the Noise module.
UPDATED MAR 9, 2026
How Does It Work?#
Noise is a compact noise source with six selectable colors, ranging from flat-spectrum white noise to brighter or darker filtered variants.
Quick Overview#
- It has one control and one output.
Typeselects the current noise color.- The output runs continuously with no inputs required.
Inputs And Outputs#
| Port | Type | What It Does |
|---|---|---|
Out | Audio | Outputs the selected noise color. |
Controls Reference#
| Control | Values | Default | Behavior |
|---|---|---|---|
Type | White, Pink, Brown, Blue, Violet, Grey | White | Selects the active noise algorithm. |
Noise Colors#
| Type | Character |
|---|---|
White | Flat spectrum with equal energy across frequencies. |
Pink | Darker balance with roughly equal energy per octave. |
Brown | Even darker, drifting low-heavy noise. |
Blue | Brighter than white, with extra high-frequency emphasis. |
Violet | Brighter still, with a stronger top-end tilt. |
Grey | Tuned for a more perceptually even loudness balance. |
Patching Ideas#
- Use
WhiteorBluefor hats, transients, and bright textures. - Use
PinkorBrownfor wind, rumble, and softer backgrounds. - Switch types while monitoring the same patch to hear how spectral balance changes the role of the source.