MODULES
Digital Delay
Complete manual and reference for the Digital Delay module.
UPDATED MAR 9, 2026
How Does It Work?#
Digital Delay is a stereo delay with manual millisecond timing, clock-sync operation, feedback filtering, and optional ping-pong crossfeed for moving repeats across the stereo field.
Quick Overview#
- It accepts stereo audio and outputs stereo audio.
Timeworks in milliseconds until a valid clock is present atClock.Divchooses the synced note division when clocked.Lo CutandHi Cutshape the feedback path so repeats can thin out or darken over time.Ping Pongcrossfeeds the repeats between left and right.
Inputs And Outputs#
| Port | Type | What It Does |
|---|---|---|
In L | Audio | Left audio input. |
In R | Audio | Right audio input. If unpatched, it follows In L. |
Clock | Clock | Sync input for tempo-based delay time. |
Time | CV | Modulates delay time. |
FB | CV | Modulates feedback amount. |
Out L | Audio | Left delay output. |
Out R | Audio | Right delay output. |
Controls Reference#
| Control | Values | Default | Behavior |
|---|---|---|---|
Time | 1..2000 ms | 250 ms | Sets the manual delay time when no clock is driving sync. |
FB | 0..0.95 | 0 | Sets feedback amount. |
Mix | 0..1 | 0.5 | Blends dry and delayed signal. |
Hi Cut | 1000..20000 Hz | 12000 Hz | Low-pass cutoff for the feedback path. |
Lo Cut | 20..500 Hz | 80 Hz | High-pass cutoff for the feedback path. |
Ping Pong | Off, On | Off | Crossfeeds the repeats between channels instead of feeding each channel back into itself. |
Div | 1/1, 1/2, 1/4, 1/8, 1/8., 1/8T, 1/16, 1/16., 1/16T | 1/4 | Selects the synced delay division used when Clock is patched. |
Timing Behavior#
- With no recent clock edges, the module uses the
Timeknob directly. - When
Clockis patched and a stable pulse train is present, the module measures the incoming period and derives the delay time fromDiv. - If the clock stops for about two seconds, the module falls back to manual
Time. TimeCV applies exponential time scaling, so it behaves like a pitch-style multiplier rather than a simple offset.
Repeat Character#
Hi CutandLo Cutact on the feedback loop, not just on the final output, so the repeats change character as they recirculate.Ping Pongmakes left repeats feed the right side and right repeats feed the left side.- High
FBvalues move from clear echoes into longer ambient tails.